CONTENTS
3 Main Folders: Duo, Either and Female
Currently 6 Primary Subfolders
Kneel / Laying / Props / Sit / Stand / Walk
Various Subfolders
Subfolders will branch 2+ more times before arriving at any Poses.
3 Main Folders: Duo, Either and Female
Currently 6 Primary Subfolders
Kneel / Laying / Props / Sit / Stand / Walk
Various Subfolders
Subfolders will branch 2+ more times before arriving at any Poses.
Note: Sets & Sessions for the most part mean that those Pose Presets were designed to have the feet in same X-Y-Z and shouldn't require animating the Control of a character unless Walk is used to keep the feet in place. No promises though.
Not a 'one size fits all' set of poses
You may need to make adjustments based on the height and shape of your characters and/or props.
For all Duo poses it's best to turn off Collisions for one of the two atoms, move to exact same location and load related Pose Preset then turn Collisions back on.
If you're new or unfamiliar with how to move two atoms around at same time from there:
- Set one of the two characters to Parent to the other.
- Turn off Physics then Collisions for both.
- Select the parent character and move both to new coordinates.
- Activate your Pose Presets for Male & Female.
- Re-enable Collisions then Physics for both characters,
- May have to reload Pose Presets or make minor adjustments based on character heights and/or props.
Reference for TIMELINE users:
Always Present
>Head
>Hands
>Hip
>Feet
Frequently Present
>Chest
>Arms (rotation)
Infrequently Present
>Elbows (position)
>Thighs (rotation)
>Knees (position)
>Toes (rotation)
The Motive
The primary reason for this package is to have a series of poses that *can / should* blend well together for Timeline and VAMStory users.
Example: I feel there's so many good Standing poses out there yet the feet locations typically change from pose to pose, making them not real ideal for use with Timeline without a bit of editing.
Another reason is because a lot of the body parts to me are unnecessarily set to ON.
Example: I find most animations I create don't need the shoulder or elbow ON to get good results. For the most part the Arm Rotation + Hand Position & Rotation will do.
FUTURE UPDATES
I expect to update this quite frequently with no idea how many hundreds or thousands of Pose Presets will be present as time goes on.
You may find a good chunk of the Poses within to be totally useless for you, but hopefully there will be something you like within the contents.