• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.
SexyFluids

Plugins + Scripts SexyFluids

Download [<1 MB]
It's a little bit of a hassle compared to just animating some float params or whatever, but what I usually do when I want something like this is make a preset for the initial state, clone it, and adjust whatever parameters I want for the final state. Then in a trigger, you can execute this sequence of events:

1. Preset Change Time = 0
2. Preset = initial
3. Start
4. Preset Change Time = (however long you want the transition to be)
5. Preset = final

The "Preset Change Time" updates are synchronous, so that will instantly set the initial preset, start the fluids, and then interpolate smoothly to the final preset. It gets more complicated if you want more than just a simple start -> end transition, but that workflow has covered all of my needs so I never experimented further than that

After testing a bit, it seems that the method works with some values but not with all of them.
What I’m fairly sure about:
It works with "Spray Spread Angle", "Stream Spread Angle" and in the Emitter the "Down/Up Rotation".
However, it does not work with "Burst Velocity".
Can you (or someone else) confirm this?

If there’s an explanation for this behavior, I’d appreciate it. :)
 
It works with "Spray Spread Angle", "Stream Spread Angle" and in the Emitter the "Down/Up Rotation".
However, it does not work with "Burst Velocity".
Can you (or someone else) confirm this?

If there’s an explanation for this behavior, I’d appreciate it. :)
Hmm, it worked for me just now in a test. I started it at 1 and ramped up to 3 over 10 seconds (just to make the change really obvious).

A few things to check...

- "At Low Load, Reduce Velocity To..." - If this is <1, velocity will ramp down over time
- "Boost Velocity when Aiming Upwards" - If this is >0, the emitter angle will affect the results. Might want to set it to 0 as a test, just to rule it out
- "Randomness" on the Orgasm tab - this can affect the results pretty drastically and unpredictably. Might want to set it to 0 (or something very low) while you're dialing in your settings and then raise it again afterwards
 
Hmm, it worked for me just now in a test. I started it at 1 and ramped up to 3 over 10 seconds (just to make the change really obvious).

A few things to check...

- "At Low Load, Reduce Velocity To..." - If this is <1, velocity will ramp down over time
- "Boost Velocity when Aiming Upwards" - If this is >0, the emitter angle will affect the results. Might want to set it to 0 as a test, just to rule it out
- "Randomness" on the Orgasm tab - this can affect the results pretty drastically and unpredictably. Might want to set it to 0 (or something very low) while you're dialing in your settings and then raise it again afterwards

Thank you for your answer @faaipdeoiad :)
I just tried it again with the default scene/person, nothing else in it, just the fluid plugin. Everything set as you said and no other differences between the presets. It works perfect when I change the "Down/Up Rotation" between the presets. But it stays on the initial preset setting when I change the "Burst Velocity".

Is it possible that it's not working because I use the female/squirt. You say "orgasm", that refers to the male part?!

One other thing that comes to my mind: Is it only changing between bursts? Or while a burst is playing? I try to make it work while a burst is playing. Is that working for you?

I also noticed, sometimes it is not taking the change within the plugin, when I just change the presets there and test with "Squirt" or "Start Endless". In other words: it stays on one presets setting even if I stop the test and go to another preset with different settings, then testing there uses the setting from the other preset. (Only tested with Burst Velocity)
Not sure if that has to do with timing, when the Load and Burst Length from the first used preset hasn't expired?! Maybe a minor bug? @Foost
Or is it possible that this timing issue is somehow related to the Burst Velocity not changing with the workaround?

If someone wants to test, I attached my test scene (sfw) json. That should be enough to open it? Only fluid plugin required.
 

Attachments

  • FluidTestScene.json
    86.8 KB · Views: 0
Last edited:
Is it possible that it's not working because I use the female/squirt. You say "orgasm", that refers to the male part?!

One other thing that comes to my mind: Is it only changing between bursts? Or while a burst is playing? I try to make it work while a burst is playing. Is that working for you?
Ah, yeah, that probably explains it, I was testing with the male and very short bursts. There is the built-in attack/decay feature to adjust the envelope (at least for male), but you're probably out of luck if you're wanting something more fine-grained than that
 
@Foost

I'm really getting desperate here. I tried to adjust every possible slider in SF 10. I can't seem to get the result I want - I managed to get in SF 8.

Do you have a tutorial for creating realistic and over the top cumshot animations?

I noticed that the stream quality / realistic look has gotten better in some user scenes, but I can't figure out how to work with the new SF.

Here is my best "shot" for SF 8 - I want to recreate it in SF 10 but with no luck.

Can you tell me what I have to do - any hints? o_O

Cumshot male animation / preset - natural.json for Sexy Fluids 8:
 

Attachments

  • natural.json
    4.6 KB · Views: 0
Back
Top Bottom