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DeeperPlugin

Plugins + Scripts DeeperPlugin

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Any plans to increase the sliders limit? I came across a situation where the giver penis has quite a lot of developed spongiosum, in which reproduce some clipping to the receive genitals, like vagina or anus and i found myself with the morph settings not being enough. The colliders radius for the penis are not enough since they only have a cylindric shape, so if i just increase the radius, there would be visible gaps in the penetration for this specific actor penis of mine.
 
how to use path follower? debug says both g2 and g3 linked to false?


EDIT:im getting errors in logs about path follower..i think its not working correctly?
 
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Absolute legend, added the wider sliders on bulging! Amazing, man. And to piggyback on Ulfberto's comment, I noticed with altfuta the base collider of the penis extends into the vag area, effectively blocking it from receiving anything of decent size. I can get around this with collider editor by shortening and moving the base collider up a bit, but when coupled with the joint fix, deeper seems to be trying to fix the edited collider and it "jolts" the collider from time to time. If we had a collider adjustment section for manual length adjustment built in, that would be amazing! Thanks for all you do, seriously game changing!
 
Hello again boris47, I'd like to give a suggestion once more. It's for the Throat bulging effect.

Would it be possible to add new sliders for the Throat bulging to increase in Width like you did recently for the Belly / Chest?

Thank you very much for all your work! :)
 
When I start vam with deeper plugin on running,then I open a scene and came into some timeline errors as follows:
!> Timeline: The storable float 'geometry Items Mouth Open Wide 2' has been removed. Remove it from Timeline to silence this error.
!> Timeline: The storable float 'geometry Items Left Hand Grasp' has been removed. Remove it from Timeline to silence this error.
!> Timeline: The storable float 'geometry Items Right Hand Chop' has been removed. Remove it from Timeline to silence this error.
!> Timeline: The storable float 'geometry Items Right Hand Straighten' has been removed. Remove it from Timeline to silence this error.
It seems that timeline plugin can not read the bulit in morphs/poses. However, When I start vam without deeper plugin running from the beginning, and open the same scene below, there is no error, timeline can read the built-in morphes.
And at this situation when I manually turn on deeper plugin it doesn't cause the errors to show up.
don't know what cause the bugs:unsure:
 
Anyone else experiencing VAM crashes (CDTs) when loading a preset? I mean a preset from this plugin of course. I set up my values for both a female and male Atoms in a scene, it's fine for that. I can save the presets for both (and it shows in the folder location without problems). But if I try to load those presets (any one of the two) later on, in a new session, or in a new scene, it just plain and simply makes VAM crash to the desktop. No error window, just a small screen freeze for maybe 3 seconds, and boom, back to the desktop.

It's pretty repeatable so far, too. I did try to just delete those presets, and created new ones. But the same problem happens.

EDIT: Ok so I think there's a way to avoid this problem. Simply don't overwrite a Preset. Always just create a completely new one. Or at least I think it helps. I've only been creating new Presets, and since then the issue is gone.
 
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Guess im the only one getting error about the path follower..oh well.
 
Hey there boris47.

I wanted to know if it would be possible to give the option to the User of your Plugin (somewhere in the Plugin's UI, maybe, like a checkbox), to turn either On, or Off, the "Auto Female Genital/Anus Morphs" option (in the Auto Systems tab). Because, by default right now, adding your Plugin (and activating it) as a Session Plugin simply turns that Auto System Off completely, and it makes it greyed out (cannot click on it, it's disabled). I know this is intentional. But the reality is that your Plugin actually gives already many options to turn Off (or On) very specific Morphs and Plugin systems like Auto Bend 'fixing' Morphs, etc. There's a lot we can turn Off in your Plugin as we see fit (which is excellent, more options for the User, the better in my book).

autosystem.png


Now, the thing with the "Auto Female Genital/Anus Morphs" system is that - in my opinion at least - it really does help a lot more than it creates any problems. I am pretty good with tempering with Morphs myself, when needed. So I would rather have that option On and left alone by the Plugin (by default, or by choice), and then make adjustments myself on the character if Morphs are required to 'fix' that region of the Atom for whatever reason it may be. In other words, I kinda need that Auto System to be Activated, since I actually create my own custom Morphs for all my characters when it comes to Genitals. And I create my own Morphs based on the fact that the Auto System is Activated. So when it's turned Off from this Plugin, it actually deforms my character's Genitals very significantly (sometimes to the point of being very ugly). And the irony is that your own Plugin's Morphs cannot "fix" the resulting deformations that comes from turning that Auto System off.

It's a very case-by-case scenario where User-made custom Morphs can, sometimes, be very dependent on that Auto System being active. So, please good sir, whenever you do have the time, do consider this suggestion, please. Because I honestly think that your Plugin is a game changer for VAM, but there's this one final little 'quirk' that I think needs to be taken care of, and then you'll reach perfection lol.

Thank you very much again, for all your work, for this Plugin.
 
Compliments and 2 questions/issues.

(1) Before your plugin, the amount of triggers with morphs i had to make (and collider editor presets) to make bigger dicks penetrate proper was quite something.
Now, wow. Can see how years of understanding and building went into this.
Can't say thank you enough. Thank you!
(image- vam 2 vag works well)

(2) Your 're-create' button just dealt with my new appearance and re-making collision re-aligned much better. Nice. Can't believe i missed that feature till now.

For issues, see photos. Both issues shown.
(3) the session plugin gets 'ui' issue where something stays stuck open (image- vam 1). Happened thrice now. Almost impossible to nav when that happens. IS there a quick fix or plugin fix?
UI is tame compared to other 2x when one UI look superimposed with other and could not click say 'elements' to get access.

(4) made a morph for vag to scrunch upwards when anal-penetrated with big dick.
see photo - before my new morph (2a) and after (2b) and the morph value used. That's only diff in 2 photos - had frozen it.
issue: dick showing clipping heavily in vag too.
tested and keeps working in this position for animation. No dick ever visible other than the way it's supposed to be. :)
So want to trigger in anal.

Looked through triggers in your plugin.
Only saw the same triggers that VAM vanilla has under 'Jaw Physics and Triggers'.
Or am i missing something?

TLDR: Is there any way at all to make this trigger with anal sex?
 

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update: after taking a break, realized could do through BL depth triggers that include anal. Do prefer setting up through your session plugin, but BL presets and various depths/time to activate have advantages. Got working so looks good in scene. Just really like your plugin so was trying to think of ways to use.
 
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