• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Recent content by WAEF

  1. W

    VaM 1.x How make tattoо

    I’ve got a tattoo saved as a PNG file. But when I try to slap it on in-game just by adding it as a decal, it ends up looking all messed up because of the body’s surface details. Is there any way to import my tattoo into the game as a proper skin instead of just a flat picture?
  2. W

    "How do I change the position and size of colliders relative to a morph?"

    Hey, does anyone know of a head morph where all the colliders update automatically as well? I'm running into an issue where, after making significant changes to length, height, and overall size, the colliders stay in their original positions. This causes assets and objects to clip through the...
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