• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

Recent content by w3qred52452re13

  1. W

    VaM 1.x Realistic Car Suspension Physics?

    What Origin69 suggested actually worked really well
  2. W

    VaM 1.x Realistic Car Suspension Physics?

    Lol gotcha. I'm incompetent to model anything like that my self so that's why I went here. I had a really good idea for a scene but the closest things I'd find to others doing it look sloppy, like the car having a simple looping animation that is completely unresponsive to the characters and...
  3. W

    VaM 1.x Realistic Car Suspension Physics?

    Does anyone know if there are any models of a car with realistic suspension / dynamic suspension physics? There are some assets or atoms published of cars, but they are all static objects, and have no physical capabilities. Unless there are some models that do have these features I just...
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