• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Recent content by w3qred52452re13

  1. W

    VaM 1.x Realistic Car Suspension Physics?

    What Origin69 suggested actually worked really well
  2. W

    VaM 1.x Realistic Car Suspension Physics?

    Lol gotcha. I'm incompetent to model anything like that my self so that's why I went here. I had a really good idea for a scene but the closest things I'd find to others doing it look sloppy, like the car having a simple looping animation that is completely unresponsive to the characters and...
  3. W

    VaM 1.x Realistic Car Suspension Physics?

    Does anyone know if there are any models of a car with realistic suspension / dynamic suspension physics? There are some assets or atoms published of cars, but they are all static objects, and have no physical capabilities. Unless there are some models that do have these features I just...
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