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Recent content by VL_13

  1. VL_13

    Plugins + Scripts CustomTreeUI

    -""\● Once again, I ended up making a resource that ㅠㅠ nobody seems to like. :ROFLMAO:"" - I think your plugins are very useful. But I don't quite understand if they can be used by "average" users (not programmers)..:)
  2. VL_13

    Plugins + Scripts Stopper's Cua Clothing Alt

    I guess I didnt express myself accurately enough: by "animation", I mean a Mocap. I don't think it your plugin bug. I know that this is a problem of breast-nipples Rig byMeshed... (the nipple lags behind with sudden movements, and with it the asset that is attached to it.) - I just thought this...
  3. VL_13

    Plugins + Scripts Stopper's Cua Clothing Alt

    Yes, I understood (morphs are lagging), but same lagg occurs during animation.. *This only happens with nipples, as far as I've been able to find out.
  4. VL_13

    Plugins + Scripts Stopper's Cua Clothing Alt

    I really like your plugin, especially the ability to edit shader parametr! But there is a problem when attaching to nipples :rolleyes:
  5. VL_13

    Paid Clothing Accessories_JB_Neck

    VL_13 submitted a new resource: Accessories_JB_Neck - Accessories_JB_Neck Read more about this resource...
  6. Accessories_JB_Neck

    Paid Clothing Accessories_JB_Neck 1

    Accessories_JB_Neck
  7. VL_13

    Clothing Piercing_Ni_R1_CH

    VL_13 submitted a new resource: Piercing_Ni_R1_CH - Piercing_Ni_R1_CH Read more about this resource...
  8. Piercing_Ni_R1_CH

    Clothing Piercing_Ni_R1_CH 2025-08-23
    Hub-Hosted VAR CC BY

    download ; Clothing Plugin Manager and Cloth Sim Proxy You don't need to add it to person and etc..! Just put it in *\AddonPackages folder.
  9. VL_13

    Paid Clothing Set_TR_Shorts

    VL_13 submitted a new resource: Set_TR_Shorts - Set_TR_Shorts Read more about this resource...
  10. Set_TR_Shorts

    Paid Clothing Set_TR_Shorts 2

    Set_TR_Shorts
  11. VL_13

    Paid Clothing Romper_ND

    VL_13 submitted a new resource: Romper_ND - Romper_ND Read more about this resource...
  12. Romper_ND

    Paid Clothing Romper_ND 1

    Romper________ND
  13. VL_13

    Clothing Eye_STR

    VL_13 updated Eye_STR with a new update entry: new reflections eyeball, new normal and alpha maps Read the rest of this update entry...
  14. VL_13

    Clothing Eye_STR - new reflections eyeball, new normal and alpha maps

    1. Added new reflections for the eyes: The feature is to remove the standard gloss using a morph (reduces scale of eye-shell) - It is applied automatically using the plugin Clothing-Driven Morphs 2. added new normal maps, and new alpha map for upper shadow (more visible)
  15. VL_13

    Morphs JCM_Hip_bend

    This can be influenced by "physics " tongue and jaw (colliders).. I think it's all about the different smoothing methods. (smoothing methods VAM = laplace), DAZ smoothing = I do not know, ?...
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