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Recent content by Vholf3X

  1. V

    Plugins + Scripts Controllers Appearance

    Hi! what an awesome plugin, love the icons. I'm am getting some exceptions on the logs when targets are not visible tho, probably some null check missing. ArgumentOutOfRangeException: Argument is out of range. Parameter name: count at...
  2. V

    Plugins + Scripts PoseFactory

    Thank you so much for the update, saving the poses with the scene is super helpful! As @gghhoosstt123 mentioned, the physics settings are not saving with the rig anymore, which was very convenient and it is breaking my workflow of testing different rig settings and options, would you add it...
  3. V

    Plugins + Scripts DetachedUIPanel

    I often scale the SimpleSign atoms up in VR to increase the size of the detached UI, but when you open the scene again, the UI will get smaller. I fixed this by modifying DetachedUIPanel.cs Inside mehtod ApplyUIReparen, at the very top, I store the current atom scale, and then set it back to 1...
  4. V

    Paid Toolkits + Templates VR Rotation Gizmo Test Scene

    I will be using this mainly for posing, and fine tuning controllers, rather than animating, so aceleration is not really a requirement for me. What I'm after is a 1:1 representation of the standard gizmos/handles in VR, anything beyond that is a plus and should be optional. So if you were to...
  5. V

    Paid Toolkits + Templates VR Rotation Gizmo Test Scene

    Personally I'd be happy if the gizmo was oriented to the selected controller and it had all 3 axis similar to the ones you have but arrow shaped (maybe), interacting with one will simply lock the other 2 axis movment and all 3 rotations. This is what I already do manually when I want to...
  6. V

    Paid Toolkits + Templates VR Rotation Gizmo Test Scene

    This looks like a gamechanger for VR. Any plans to include translation too?
  7. V

    Plugins + Scripts CustomClipboard

    I was having an issue with the VaM log file being flooded with this messages: Event.Use() should not be called for events of type Repaint (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) And I tracked it down to this plugin. The issue is in UtilMouse.cs...
  8. V

    Plugins + Scripts CharacterStateManager

    I am using this over IdlePoser and AnimationPoser, the ability to run animations in paralel using Groups without needing several instances of the plugin helps a lot, plus the position and rotation noise is great for idle animations. I did find a bug though, in Message.cs line 57 if...
  9. V

    Plugins + Scripts PoseFactory

    Thank you for this, being able to store poses while working on a scene is invaluable. May I suggest if it is possible to save along with the scene? many times I save the scene but forget to save the plugin settings and I lose poses and such.
  10. V

    Scenes Bull Ride!

    I tried in VR but the VaM menu is gone, I can no longer bring it up and I have to force close the app. Works perfect in Desktop though. The scene is amazing! thank you!
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