Recent content by VelvixBr

  1. VelvixBr

    Looks High Tide Harley

    Hmm, I’ll look into this and fix the issue.
  2. VelvixBr

    Looks High Tide Harley

    VelvixBr submitted a new resource: High Tide Harley - look, velvix, harley quinn Read more about this resource...
  3. High Tide Harley

    Looks High Tide Harley 1.0
    Hub-Hosted VAR CC BY-NC

    Harley Quinn's summer look from Fortnite, ported to VaM at her height (1.70 m). Includes: full look (body, skin, eyes, lashes, brows), hair with physics (CUA), bikini, gloves, flip-flops, necklace, plus denim shorts with cloth physics and sunglasses. Two looks (Bikini / Shorts) and a showcase...
  4. VelvixBr

    Looks Alice Garnet

    VelvixBr submitted a new resource: Alice Garnet - Velvix, Alice, look, Kof Read more about this resource...
  5. Alice Garnet

    Looks Alice Garnet 1.0
    Hub-Hosted VAR CC BY-NC

    Alice Garnet Nakata My first character port! Alice is the cheerful South Town fighter who idolizes Terry Bogard. Bringing her into VaM took many days of study, trial and error, a few times giving up and coming back... but she is finally here, and I'm really happy to share her for free...
  6. VelvixBr

    Paid Plugins + Scripts Procedural Motion

    VelvixBr updated Procedural Motion with a new update entry: 🔥 ProceduralMotion v2.11 Read the rest of this update entry...
  7. VelvixBr

    Paid Plugins + Scripts Procedural Motion - 🔥 ProceduralMotion v2.11

    ✨ Highlight: Blowjob reworked Much more natural fit in any pose: sitting, standing, kneeling or at the edge of the bed. Her head follows smoothly and stays aligned. Organic motion: subtle tilts, and rhythm and depth that keep changing. No more robotic back-and-forth. Depth that fits each...
  8. VelvixBr

    Paid Plugins + Scripts Procedural Motion

    VelvixBr updated Procedural Motion with a new update entry: ProceduralMotion v2.10 — I'm back! New hand-authored Doggy animations 🐶 Read the rest of this update entry...
  9. VelvixBr

    Paid Plugins + Scripts Procedural Motion - ProceduralMotion v2.10 — I'm back! New hand-authored Doggy animations 🐶

    Hey guys! After a long time without posting, I'm here again. During this period I had several unexpected events and other projects competing for my time, and for reasons beyond my control ProceduralMotion got sidelined for a while. That's behind me now: I'm coming back with more frequent...
  10. VelvixBr

    Paid Plugins + Scripts Procedural Motion

    VelvixBr updated Procedural Motion with a new update entry: 🎬 ProceduralMotion v2.7 — Beta & New Features Read the rest of this update entry...
  11. VelvixBr

    Paid Plugins + Scripts Procedural Motion - 🎬 ProceduralMotion v2.7 — Beta & New Features

    This update is a big one: important stability fixes plus three new features that completely change what you can do with ProceduralMotion. 🔧 Fix — Pose Apply I fixed the issue reported by PixelJelly, where applying a pose caused the male Person to disappear from the scene. Pose application is...
  12. VelvixBr

    Paid Plugins + Scripts Procedural Motion

    VelvixBr updated Procedural Motion with a new update entry: Procedural Motion V2.6 — Scene Builder: Complete Guide Read the rest of this update entry...
  13. VelvixBr

    Paid Plugins + Scripts Procedural Motion - Procedural Motion V2.6 — Scene Builder: Complete Guide

    In this new version, I'm very happy to bring a feature that starts to give more body to our plugin! It finally enters the scope of what I imagined when I started this project: the creation of complete scenes. Of course, this new feature will still evolve a lot, but we already have its core...
  14. VelvixBr

    Paid Plugins + Scripts Procedural Motion

    VelvixBr updated Procedural Motion with a new update entry: Procedural Motion V2.5 — Gaze System & Standing Carry Read the rest of this update entry...
  15. VelvixBr

    Paid Plugins + Scripts Procedural Motion - Procedural Motion V2.5 — Gaze System & Standing Carry

    Hey everyone! V2.5 is here and it's a big one. Gaze System — Now in Every Animation The eye contact system introduced in previous updates has been expanded to all animations. Characters now react with their eyes and head throughout the entire experience — not just in one or two poses. Here's...
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