• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Recent content by VaMGoodGame

  1. V

    Solved Few different questions.

    Much appreciated mate! Ya'll been very helpful thanks.
  2. V

    Solved Few different questions.

    Thank you very much, much appreciated mate!
  3. V

    Solved Few different questions.

    1) In VR, using either embody and/or just the default hands; is there a way to grab either a 'grab point' that's been attached to a person atom or one of their nodes, and keep it in place even if let go of? Does "Allow grab + trigger hand toggle" in VR 1 settings maybe do this or is that...
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