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This time I tried making a bikini with a mask.
I prepared two versions of this costume, one with Sim and one without. For the one with Sim, as usual, set the skin joint strength value to around 0 - 0.04 so that it will shift naturally.
This time I made it with the image of a ladylike lady in mind. Actually, I was making a new hairstyle, but it didn't turn out the way I wanted, so I'll probably post it next month.
VaM_LO submitted a new resource:
[Clothes] Sexy costume 2 - This time, I tried making a costume with less fabric area.
Read more about this resource...
VaM_LO submitted a new resource:
[Clothes] Sexy swim suit - This time I tried making a swimsuit with a fairly small area.
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This time I tried making a swimsuit with a fairly small area. The previous costume was based on black, so this time I decided to use white as the main color. The pearls are so erotic.
VaM_LO submitted a new resource:
[Clothes] Sexy frill costume - This time I made a sexy costume with translucent frills.
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This time I made a sexy costume with translucent frills. I'm starting to run out of ideas for girl's names, but I always have trouble deciding what to call their costumes... Please forgive me if the name of the costume is strange.
The top bikini is available in two types: with and without Sim.
VaM_LO submitted a new resource:
[Assets] Glasses 10 - This time, I made an asset for glasses for the first time in a while.
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This time, I made an asset for glasses for the first time in a while. Hexagonal under rim type available in 7 colors: black, white, red, pink, gold, silver, and brown.
This data is an asset bundle, so add a CustomUnityAsset to your scene just like adding people or things, and select my glasses...
VaM_LO submitted a new resource:
[LOOK] Yumiko - This time, I created a character with the image of a married woman with a slightly thicker body.
Read more about this resource...