• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Recent content by upwardpuddle

  1. U

    Plugins + Scripts Light Atom Excluder

    I’ve been looking for this plugin for ages. Literally I stopped creating just because I couldn’t get this. Thank you!
  2. U

    Plugins + Scripts [Experimental] CUA/XPS Controllers

    Does anyone else know why I'm not able to see the controllers? It's a VAM setting I'm pretty sure, I never had this issue until I installed vam on a new machine.
  3. U

    Lighting plugin for specific targets

    I’m looking for a plugin for lights that will only affect the target I want to apply it to. I know I can adjust the IBM filter but that doesn’t solve the problem.
  4. U

    Plugins + Scripts UIHelper - Batch edit UI groups

    cool! Thankyou.
  5. U

    Plugins + Scripts UIHelper - Batch edit UI groups

    Could I configure this to manage controllers in timeline? The text is so small, If l didn’t have to squint to see the text that would be so great.
  6. U

    Plugins + Scripts IK for Custom Unity Assets

    Yeah, I went and checked your scene to see how you had it set up so I could do the same thing. I’m really shocked too, I was certain having more than one duplicate subscene would just break everything. I haven’t messed with the weight settings yet, but I’ll have to start screwing with that now...
  7. U

    Plugins + Scripts IK for Custom Unity Assets

    Just messing around more and think I found where I was going wrong. I was renaming the ik atoms to make it easier to identify. It was breaking them. Now it works!
  8. U

    Plugins + Scripts IK for Custom Unity Assets

    I’m confused by this. It seems like if I’m using creator’s assets that use this plugin they will function but if I try to add them to a CUA myself they just unlink when I save/reload.
  9. U

    Question Best practice for maintaining AddonPackages?

    t This is really good advice. Thankyou. I’ve also read on here before that you can have multiple vam installs. If that’s the case, could you potentially have a special version of vam for a specific scene you want to create/use, with the just the plugins and asset VARs that you’d need to run it...
  10. U

    Hairstyles Armpit Hair v4

    Any thoughts on doing a normal map with an armpit hair decal for extra definition?
  11. U

    Scenes CLS 2 Demo | Character controller

    Looking into it more I’ve noticed there’s an atom named CameraIgnoreColliders. Can you explain how this works? I think it may be what’s causing my scene to slow down. I see the target_dance atom is parent linked to it, but I’m not sure what I’m missing.
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    Scenes CLS 2 Demo | Character controller

    Hey this is truly awesome. Thanks. I tried setting up my scene with your plugins just like in this demo and it works! The only thing is that framerate drops insanely on it scene once I activate the 3rd person cam with the plugin. Your demo runs great but the scene I'm screwing with doesn't. I am...
  13. U

    Timeline question

    You are probably right. My vam archives are a mess. I'm probably going to start from scratch at some point.
  14. U

    Plugins + Scripts Complete Locomotion System

    That's the best way. Anyone struggling with it, just check the dance mode box and play with the sliders. It's not hard to make a decent walk animation and the more you tune it the better it gets.
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