ExcitementMeter is a plugin for modeling character arousal. Basically it allows you to create events (triggers) that occur at specified "excitement levels", but with an amount of randomness. When playing, there is an excitement meter that fills slowly over time. Every so often (on a timer...
What is it?
CharacterStateManager is meant to be a powerful tool for layering multiple state machines to control a character in complex ways. The main goal was to create an all-in-one plugin that could create dynamic procedural behavior. It has many options and there are many ways to do things...
This is a simple plugin for managing collections of morphs. You can create presets that store the values of a set of selected morphs, and transition between them. It's mainly intended for managing facial expressions, but there's probably some other stuff you could use it for.
To use the plugin...