• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

supperGR's latest activity

  • supperGR
    supperGR reacted to Xul's media Charlotte-3.X-sc0.jpg with
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    Charlotte-3.X-sc0.jpg
  • supperGR
    supperGR reacted to Skynet's update for resource Plugins + Scripts Better Bends with
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    - 4x new hand corrective morph sets. - 2x new elbow twist corrective morph sets. - Remastered feet -X corrective morph set. - Added...
  • supperGR
    supperGR reacted to hazmhox's update for resource Plugins + Scripts VAMStory with
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    VAMStoryActions Custom Added Canvas Order global option to be able to sort panels when adding multiple scripts on a single empty atom...
  • supperGR
    supperGR reacted to hazmhox's update for resource Plugins + Scripts VAMStory with
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    VAMStoryActions Custom New plugin focused on the creation of fully custom UI allowing background and components customization Plugin is...
  • supperGR
    supperGR reacted to VL_13's resource Morphs Breathing with
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    Breathing morps (pose)
  • supperGR
    supperGR reacted to HAL9001's update for resource Plugins + Scripts LogicBricks2 with
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    Exposed "Time Paused" parameter to scripting (it's therefore also saved) - thanks @islact for the prompt. Added a "Direction" parameter...
  • supperGR
    supperGR reacted to Metix's post in the thread Plugins + Scripts Light Texture Plugin with
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    For anyone who has grappled with the issue of trying to package a .var with this plugin and a custom alpha mask, I've come up with a...
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