• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Recent content by Rekki

  1. Rekki

    Looks Oleana

    Just a suggestion: the face textures you're using here are supposed to be the ones she has when angry. Those lines are basically her angry lines, which is why it looks a bit weird when she has a neutral face. Maybe include a secondary texture for the decal maker, so that we can switch textures...
  2. Rekki

    Plugins + Scripts Benchmark

    That's the thing though, the higher the FPS, the worse it gets. I use this framelimiter plugin to keep it at 20 fps, cause if I let it run 60, the usage is at 70% easily without much going on in the scene. I guess it's mostly that. My 970 died on VaM, my 1070 now has to be bottlenecked for its...
  3. Rekki

    Plugins + Scripts Benchmark

    Just out of curiosity: Would it be somehow possible to limit the GPU usage of VaM? Monitoring it is already a huge step up, really, but in my case I always end up at 99% when finally doing renders and I'd much rather have shitty performance than a burned out GPU haha
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