Hi, great tutorial, thanks for making this.
One note: you don't really need to add the clothing editor as a clothing plugin. You can just load it on to the person. I guess I should've made that clear in my post.
Let me know if you run into issues.
Thanks
Moved the ReCloth tutorial here in the main post, per hub policy
Export tool scripts now hosted externally in github (https://github.com/regguise/regguise_scripts/releases). Link also updated in tutorial.
ReCloth 1.3.0
A fresh, updated tutorial for the new workflow is up here (the old one is archived):
https://hub.virtamate.com/resources/recloth-tutorial.64519/
Authoring the new data (WrapEX, guide submesh assignment, posed wrap) requires Clothing Editor 1.2.0+...
Clothing Editor 1.2.0
Updates:
The posed morph skin can now be exported to OBJ for cloth mesh fitting.
Clothing vertex hide control. Hidden verts are excluded from wrapping.
Per-wrapper settings sub-tabs.
Slider control to merge nearby particles by distance when regenerating cloth sim data...
Hi, sorry about the delay. I have actually reworked a good chunk of the flow so any tutorials will need to wait until the new version is out. Thank you for your patience!
I see the issue. The plugin doesn't handle clothing items created with "Disable Anatomy" checked.
I'll see if I can add support in next update. For now just create clothing items with "Disable Anatomy" *unchecked*