Moved the ReCloth tutorial here in the main post, per hub policy
Export tool scripts now hosted externally in github (https://github.com/regguise/regguise_scripts/releases). Link also updated in tutorial.
ReCloth 1.3.0
A fresh, updated tutorial for the new workflow is up here (the old one is archived):
https://hub.virtamate.com/resources/recloth-tutorial.64519/
Authoring the new data (WrapEX, guide submesh assignment, posed wrap) requires Clothing Editor 1.2.0+...
Clothing Editor 1.2.0
Updates:
The posed morph skin can now be exported to OBJ for cloth mesh fitting.
Clothing vertex hide control. Hidden verts are excluded from wrapping.
Per-wrapper settings sub-tabs.
Slider control to merge nearby particles by distance when regenerating cloth sim data...
Hi, sorry about the delay. I have actually reworked a good chunk of the flow so any tutorials will need to wait until the new version is out. Thank you for your patience!
I see the issue. The plugin doesn't handle clothing items created with "Disable Anatomy" checked.
I'll see if I can add support in next update. For now just create clothing items with "Disable Anatomy" *unchecked*
I see you loaded on with the default look. The plugin is not designed to be used on built-in VaM clothes as they don't have accessible paths, and you cannot modify them.
Remove them and load the custom chothing you want to work on. Then reload the plugin