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    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
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  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

Recent content by randomvamguy

  1. R

    Question Can I get Voice chat on VamX using Quest 3.

    I wouldn't fault the other poster, many of us don't use vamx. There's a vamx help room on the discord. You may have better luck there
  2. R

    Question How to fix the import cloth model to the correct position?

    Have you tried loading your character in vam with all morphs applied, reset pose under main atom control menu, export from vam as obj, import into blender, and fit to that model?
  3. R

    Question collider editor preset to fix minor clipping?

    I agree with the other answer about one size fits all, but fyi the tittymagic plugin includes colider editing and is fairly intuitive, in addition to all the other awesome things it does
  4. R

    Question Best practice for maintaining AddonPackages?

    Well, here's one more post to add to the no clear answers list. I like to create folders in my "addonPackages". I generally use the same sort of categories that the hub uses, ie looks, scenes, plugins, textures, etc. Not everything needs a perfect home, but certainly scenes, and plugins...
  5. R

    Window Camera

    If you're just trying to jump between locations in a first person perspective,@acidbubbles has a plugin called spawn I think
  6. R

    Solved Does VAM work with a 7900 xtx

    Nobody answered, I don't have that card, but I have a 6800 XT and it works very well. Vam1 has some inherent bottlenecks, that card will surely be a forward looking choice, but don't expect mind blowing performance with the current software
  7. R

    Solved Is there a way to import a Blender model into VAM without DAZ?

    Daz is recommended because the mesh and rigging of vam is based on it. You really can't just use any 3d model and expect to get all the animation, posing, clothing, hair, etc. There are advanced methods to transfer the characteristics of a model onto a Daz g2f character, but it's pretty complex
  8. R

    Way to possess without full body???

    many games will just do something like 'free move' but add sound effects and have the camera sort of bounce around to make it seem like walking. perhaps have a possessed person atom track with canned automation. vam doesnt do that. it's actually not a bad idea to have that sort of automation...
  9. R

    Question Collision Triggers - Best way to place them on certain body parts to react with hands?

    pulling the collision trigger away works, implies to me that there's some conflict with the built in colliders on the body perhaps. Wondering if you tried @Acidbubbles collider editor and selectively turned off certain portions of that region to see if that's the case. like the hard colliders...
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