PluginIdea updated SkelonAnimationPlayer(Convert Fbx animation to Timeline animation) with a new update entry:
Live Link
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This update streams motion from the Model viewer into VaM. No AssetBundle pack needed. Completely solved the complicated processing flow of the original version. Unity is no longer needed and previewed in real time. Mixamo and G2F model support.
PluginIdea updated Advanced Pathfinding & Joystick move control & Advanced scene interaction (Paid) with a new update entry:
Patrol Path
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Build multiple named routes in one plugin and send a character or object along them.
Highlights:
1. One instance, a whole route library. New, duplicate, rename — all saved with the scene.
2. Click-to-place on desktop. Shift+MMB appends. Ctrl+Shift+MMB overwrites the current point.
3. Once...
PluginIdea updated High Performance Volume Light with a new update entry:
inside fog, and a major performance boost
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What's new:
1. Inside fog for Box / Sphere Fog. Step into the volume and still see the fog. One toggle (on by default).
2. (Box / Sphere Fog) Much better performance with lighting enabled. Point and spot light scenes stay smoother when Enable Lighting is on.
3. Lighting is easier to balance...
PluginIdea updated High-Performance Interactive Grass with a new update entry:
Smarter foot push & performance controls
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This greatly simplifies the configuration operation of the plug-in. All you need to do is add a plug-in to the CUA or the scene atom. Then add people. Grass on a CUA/mesh host now reacts to every Person in the scene and to VR hands, with a cleaner performance toolkit.
What’s new:
1...
PluginIdea submitted a new resource:
High-Performance Interactive Grass - High-performance custom grassland system accelerated by GPU
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This update mainly fixes bugs that have not been solved before, so that the loader can basically achieve the same parsing ability as blender:
1. When loading a model with a high number of vertices, it is easy to have problems of vertex stretching and surface breaking.
2. Some models are...