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Recent content by pingox

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    VaM 1.x Trigger to modify alpha

    Thank you, that's right. (I got stuck looking for the ‘Material’ option on the receiver and didn't even open ‘cubeMat’, which is the same thing). I didn't use C.U.A. (chair) because they didn't have the alpha option to change manually during passthrough, and I was using basic cubes. But now I...
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    VaM 1.x Trigger to modify alpha

    Thanks! Don't work for my kind of atom. This chair must be another type of atom. Mine in this case is a simple cube, and I just noticed that I don't have that ‘material -> hide’ option. I also tried setting the atom's alpha to zero using the timeline, but it conflicts with the other animations...
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    VaM 1.x Trigger to modify alpha

    I am conducting some experiments to use with passthrough and cannot find the option to change the alpha of atoms (such as a chair, for example). During the scene, I want there to be a button or slider to hide or show a chair, but I want to keep the physical properties of the chair even if it is...
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    Plugins + Scripts VAR Manager

    I am trying to use this tool, but it is not easy. The link that appears on the main page for download is this: https://github.com/bill-prime/VAMvarmanager But in the link above, I do not see any executable files. I see sln, cs files, but no executables. On the 10th page of this discussion...
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    VaM 1.x What to do with depended plugins in different versions?

    I'll do that. The one you mentioned seems pretty powerful. Thank you.
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    VaM 1.x What to do with depended plugins in different versions?

    Do you think the one you mentioned is more complete than this one? (I was about to try this ‘Delete Obsolete Packages’)
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    Solved Maybe I'm not tech savvy enough?

    Thank you, I asked two questions based on the topics discussed in this thread due to this error (regardless of whether the cause of some of the errors is corrupted files), which left me with some doubts: - Is the location ‘C:\GAMES\VAM’ not recommended? - Can I simply move the VAM folder from...
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    Solved Maybe I'm not tech savvy enough?

    I avoid creating topics on subjects already under discussion. Because anyone who comes across the same problem will read what I read, will read my question on the same page (which may be the same question these people have), and will read your answer, which may help someone else. I search...
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    VaM 1.x VR graphics

    I use Meta Quest 3 via Meta link, with a cable. But I was curious to try passthrough, and to do that, I had to buy the virtual desktop (there's a good guide out there on how to set it up for VAM). I bought it, and it's worth the experience. (It was $20, not $30). BlueForever71, as for using...
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    Solved Maybe I'm not tech savvy enough?

    Hello, so as not to start a new thread, I will use this one. I also have several errors in my log, including, for example: !> Exception during zip file scan of AddonPackages\14mhz.View2Atom.4.var: ICSharpCode.SharpZipLib.Zip.ZipException: Cannot find central directory at...
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    VaM 1.x multiple mocaps in one scene

    Sure. ‘Conclusion’ for this data I entered, and that specific animation. I did not attempt to generalise for other formats and animations, which are obviously unlimited. (y)
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    VaM 1.x multiple mocaps in one scene

    Thank you!! That message clarified everything for me. I understand that some creators cling to old methods out of habit... As for the size, I just ran some quick tests. I grabbed an old reignMocap var, which has a simple dance recorded as scene animation. In scene animation mode: a 46.2MB...
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    VaM 1.x multiple mocaps in one scene

    Because my question was not about how (or whether) to convert scene animations into timeline animations. Okay, in my initial message I didn't mention ‘scene animations’. But on the other hand, I mentioned ‘even timeline animations’ as an alternative to my initial question. And the only...
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    VaM 1.x multiple mocaps in one scene

    Yes, if they are all keyframed in the timeline plugin, you can have several, of course. But when the animation is in "scene animation," can you intersperse them and put several? Can you share a link to an example or a guide on how to do this? Thank you.
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    VaM 1.x multiple mocaps in one scene

    Hello, everyone! I understand that it is not possible to have multiple mocaps within a scene, with buttons to switch between the different mocaps. Creators who make scenes with multiple mocaps have to resort to using sub-scenes and a limited loading time between them. Is this true? Is there...
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