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Please be aware that we have released another critical security patch for VaM. We strongly recommend updating to version 1.22.0.12 using the VaM_Updater found in your installation folder.
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Thanks for the replies. I should have specified - I don't plan on sharing these vars. These are random loose files (probably from before vars existed) that I don't want cluttering my install, and would rather manage using the var system. They weren't made by me, and if I package them they'll all...
If I have some loose clothing files for example, can I just zip them up with the .var extension and use them as a var? VaM seems to complain about them in the error log ( Exception during zip file scan of [...]: ICSharpCode.SharpZipLib.Zip.ZipException: Cannot find central directory ), but they...
Right, it won't move a var marked as favorite - but, if that favorite has dependencies that are NOT marked as favorite, will it move those? I guess I could just try to test this myself lol.
Anyway here's one of the small broken vars.
7zip gave me a "header error" when unzipping it, but it...
Hey Bill, quick question - does the "skip favorites" option also skip vars referenced by those favorites?
Also, here is my list of "broken" vars if it helps you narrow it down:
Ok yeah, good call on that. I was at 30%CPU 40%GPU with soft physics on, and 40%CPU 70%GPU with soft physics off. So I'm convinced it's a CPU bottleneck, but I'm also convinced vam isn't even using all the processing power available. Hopefully vam 2 fixes that when it releases in like 6 years.
This was definitely not the case in the test I just did. Demanding scene with three people, GPU usage hovering around 50%. Deleted one person, fps nearly doubled, but gpu usage stayed right at the 50% mark. Same story after deleting another person.
Here's rdr2 with some settings lowered...
Thanks for the replies everyone, didn't expect this much attention.
Thanks for the Core Temp suggestion, neat program.
According to Core Temp that's not the case.
(this is on the basic default vam scene)
Tried it but didn't notice a difference, think I'll leave it off to avoid unnecessary...
I changed windows power settings from "better" to "best" performance, no difference.
here's another ss with more info.
in comparison, here's red dead 2, running at half-vsync (155hz monitor) just fine with 75% gpu utilization.
p.s. I do get up to 80 fps in the "default" scene, but still...
In a demanding scene with 3 people, I'm only getting ~30fps. When I look at utilization in task manager or afterburner though, vam is only using like 30% of my cpu and 40% of my gpu. Changing the settings and using GiveMeFps only effects fps slightly and doesn't affect hardware utilization. No...
Really enjoying this plugin, thanks for your work!
Noticed some weird behavior when using the volume slider. Collections with lowered volume seem to have the volume level jump around in the middle of playback. It also seems to just not work sometimes - if I set a single collection to 0.01 volume...
I hate downloading morphs, then not being able to find them in game. Then I open up the .vmi file only to discover the "displayName" is totally different from the file name. Like why? displayName shouldn't even be an option, it should just be the file name.