• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Recent content by krizzy

  1. K

    VaM 1.x VR Headset Better Than Meta Quest 3?

    To actually answer your question. Bigscreen Beyond is better in terms of image quality and weight when comparing to Quest 3. The only thing is, it does not have external cameras, therefore you cannot do anything in passthrough mode. Not sure if passthrough is a big thing for you as it is with...
  2. K

    VaM 1.x VR Headset Better Than Meta Quest 3?

    Reading comprehension skills: 0
  3. K

    Plugins + Scripts Penis Aligner

    Is there a bit more in depth guide on how to install these? sorry
  4. K

    VaM 1.x The Handy not using a lot of it's range.

    Not sure if this is exactly what's going on with you, but your symptoms are identical to what happened to me. Go to handyverse and connect your handy on there, go to it's settings and make sure the range numbers didn't get screwed. It happened to me when I updated the software. For some reason...
  5. K

    VaM 1.x Passthrough body

    How would you go about using the above link since it worked for you? I didn't see any guides on changing colors/emissive lighting in that page to make it blue/green.
  6. K

    VaM 1.x Passthrough body

    I've I've read into that and it's got hiccups/issues all over it lol. I've already got a transparency plugin that works fine, but I'm not trying to do that. I'm looking to make the male genitalia passthrough
  7. K

    VaM 1.x Passthrough body

    Is there a guide anywhere to create a body that's its own green screen? For passthrough purposes obviously. Couldn't really find any threads anywhere.
  8. K

    VaM 1.x First time with quest 3

    1 and 2 should be in your Quest settings. It sounds like you have the stationary mode active. Hand and environment tracking need to be enabled.
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