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Recent content by kohakyuuu

  1. K

    Plugins + Scripts BodyLanguage

    Thank you for your reply. I'm already looking forward to the next version where it will be displayed. Thank you very much.
  2. K

    Plugins + Scripts Searchlight

    I'm sorry for not noticing your early reply. I was asleep.The particles are from CUA. I was trying things out with particles from Farger and Xstatic. Did you really add the feature so quickly?! I'm surprised! I've already tried it, and it's exactly what I needed, which is fantastic. Thank you...
  3. K

    Plugins + Scripts BodyLanguage

    What a fantastic plugin.I'm surprised by its incredible versatility, and I'm gradually learning how to use it.Thank you for creating it. If anyone knows, could you tell me if X-RAY works in VR?I think I'm doing something wrong, but I couldn't figure it out.
  4. K

    Plugins + Scripts Searchlight

    Hello.I was looking for a plugin to track a target and found your work.It's exactly the feature I was looking for, and it's a fantastic job. Thank you for making it. I have one request, would that be okay?I was looking for a plugin to make particles track the target direction, but it seems that...
  5. K

    Paid Plugins + Scripts BodyNet (Pro)

    Thank you for your truly quick and precise reply. It seems it's slightly smaller than the standard.As you said, it worked perfectly when I disabled the body-to-head ratio! So this is when you use it.I've learned a lot. Thank you for making such a good plugin.
  6. K

    Paid Plugins + Scripts BodyNet (Pro)

    Thank you for your quick response. I've just started using it, but perhaps it's due to the looks? When I apply older looks, such as XNPVV's xnpvv.Marie.1.var and those preceding xnpvv.Marie_Rose_B.1.var, they inflate.
  7. K

    Paid Plugins + Scripts BodyNet (Pro)

    Hello. I thought this plugin was supposed to adjust the bone differences for each look, but was I mistaken? When I bring in and adjust a look, it becomes fat, and I can't understand why that happens. Why is that?
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