• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Recent content by KaeeKiu

  1. K

    VaM 1.x How to create NPCs for the background?

    Are there any tutorials or workflows on how to create an assetbundle similar to your Crowd Generator, or like the one in the image above? I really need something like this to fill my classroom scene.
  2. K

    Assets + Accessories Animated CUA Izzy

    Is there any tutorial on how to do like this?
  3. K

    VaM 1.x How to create NPCs for the background?

    I have learned how to export the pose model to unity but I don't know where to find the textures, clothes, hair., to apply them to.
  4. K

    VaM 1.x How to create NPCs for the background?

    Can i export pose, clothe, model,.... from Vam to Unity and turn them to asset like this? The npc even have animation, how i can do that?
  5. K

    VaM 1.x How to combine 2-3 animations into one animation?

    can you go into more detail on how i can do that?
  6. K

    VaM 1.x How to combine 2-3 animations into one animation?

    Why did noy i think of that? What a way! tks!
  7. K

    VaM 1.x How to combine 2-3 animations into one animation?

    i usually break down animations into smaller parts to make them easier to work with. I know there's a thing call sequencing, but I’d still like to combine 2 or 3 animations into 1 once I think they're perfect. how can i do that? currently I can still copy and paste keyframes manually, but I want...
  8. K

    Plugins + Scripts Orifice Dynamics

    :oops: it worked!! Thank you!!🤩
  9. K

    Plugins + Scripts Orifice Dynamics

    I guess I am just out of luck then :D but thanks anyway for helping with all my issues
  10. K

    Plugins + Scripts Orifice Dynamics

    My english might be a little broken, but what I mean is the dildo's collision is definitely ON since I am using penetration alignment. So that’s not the issue. The mouth still doesn't open when I put the dildo into range. i want it to open like in ur video overview
  11. K

    Plugins + Scripts Orifice Dynamics

    since i am using penetration alignment, the dildo's collision has to be on
  12. K

    Plugins + Scripts Orifice Dynamics

    Sr for the late reply, but I do have the mouth gape toggle enabled ( actually, it is enabled by default )
  13. K

    Plugins + Scripts Orifice Dynamics

    Why, when I adjust the Mouth Main Proximity as you did but the it still not open its mouth when I put a toy within the range?
  14. K

    Solved i can't apply saves pose current to timeline :((

    Thanks for clearing that up for me (y) (y)
  15. K

    Solved i can't apply saves pose current to timeline :((

    it also happen when I use PosingHelper plugin. It does nut even create a keyframe in the timeline, let alone change the keyframe pose
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