• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Recent content by Juno

  1. Juno

    VaM 1.x VaM Character Generator

    I'm not the creator of this plugin just an experienced Vam creator with his opinion so many of those points should be directed to @CraSh.it but I did see some discussion on the Vam discord and it is supposedly only using the inbuilt morphs for training and morphing the end model. I stand by the...
  2. Juno

    VaM 1.x VaM Character Generator

    The main difference between this and facegen is that this is using an ai trained model using vams builtin morphs to do the job granularly where as facegen is using basic image analysis and user placed pins to create a singular morph which you then need to simply drop into vam. Lets be real...
  3. Juno

    VaM 1.x VAMArchive: A much needed and welcome addition!

    That would be Lyra my friend, please be gentle with her 🫶 - https://hub.virtamate.com/resources/lyra.8112/
  4. Juno

    VaM 1.x In-Game Model Body Editor

    I fear you have missed somthing truly fundamental in Vam. As long as you have the creator version you have a full suite of morphs and the ability to edit near on every aspect of the model, certainly everything you have listed and much more with resources made by this wonderful community...
  5. Juno

    VaM 1.x Clothing comission!!

    It might be a good idea to post an image of what you are trying to commission as it may exist or depending on the complexity, limit who has the knowledge and skills to make it.
  6. Juno

    VaM 1.x Need help with model.

    Setting vams smoothing to a lower value will also help too as that washes out morph details loads.
  7. Juno

    Question Blender clothing import problem

    If you are straight porting daz clothes check if theres a base res version of the clothes in daz - parameters tab - general - mesh resolution - set to base resolution in the resolution level drop down. Otherwise you can export the obj from daz and use a tool like quad remesher in blender but as...
  8. Juno

    Community Next event

    You know I'm never saying no to a pinup event ❤️ Can we can add Cyberpunk to the list too as that one went down very well in the past!
  9. Juno

    Miki's Haircut Express

    Miki!!!!!!!, I'm so happy life is going well brother!! Thanks for dropping in with the update you have 10000% been missed, we love you man! ❤️
  10. Juno

    Genesis 2 Skins..

    Indeed you do need the gen model for this to work. Specifically Version 1 - https://www.renderotica.com/store/sku/68031_New-Gens-For-Victoria-6 Good news is the generator is compatible with V6
  11. Juno

    Genesis 2 Skins..

    Vam can output a sim texture or UV template too, itll save hunting down the files in daz runtime folder.
  12. Juno

    Genesis 2 Skins..

    Sim is done entirely in vam, basically to run the physics calculations in vams cloth creator and then provide a sim map which is just a redscale texture with parts to be simmed as black and parts to be static in red. There's a bit of finesse required for best results but its very easy to get going.
  13. Juno

    Genesis 2 Skins..

    Moving g2 morphs from daz to vam is easy you just grab the morphs in .dsf format from your daz library and drop them in your vam morphs folder. There's a bit more involved for g3/8/9 as these need conversion to g2 first, there's a few plugins and nuances involved to do the job properly. Deal...
  14. Juno

    Genesis 2 Skins..

    Clothes is easy, you just need the clone morphs for the different generations. Gen3/8 - https://hub.virtamate.com/threads/daz3d-autofit-clones.51210/ Gen 9 - https://hub.virtamate.com/resources/genesis-9-autofit-clone-for-genesis-2-female.48220/ And the OG I think the only changes you need...
  15. Juno

    Genesis 2 Skins..

    Vam uses gens from 3dfleetwolfs new gens plus for v6 but i thknk its the earlier version you need. Pretty sure you can just export from daz but substance painter is probably the way to go for better results. As for bump to normal I've used https://www.smart-page.net/smartnormal/ many times...
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