• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Recent content by HelicalPink

  1. HelicalPink

    Plugins + Scripts PenisPathAlignment

    Sorry, I have no idea what you mean...If this is about the video, please give me a break. It was literally something I slapped together in two minutes just for the demo.
  2. HelicalPink

    Plugins + Scripts PenisPathAlignment

    Thank you for your report. I've updated the main page. please check it out. I honestly don't even remember why I ended up doing it this way...All I really needed was Atom.type and Rigidbody...
  3. HelicalPink

    Plugins + Scripts PenisPathAlignment

    Version 3 will probably take until the end of July since I want to do some code cleanup and optimization as well. I'm planning to take my time and work on it at a leisurely pace. I'm also working on additional penis offset options, but the behavior has become pretty complex. They're useful for...
  4. HelicalPink

    Plugins + Scripts PenisPathAlignment

    HelicalPink updated PenisPathAlignment with a new update entry: New Features and behavior improvement Read the rest of this update entry...
  5. HelicalPink

    Plugins + Scripts PenisPathAlignment - New Features and behavior improvement

    New Features & Changes 1. Allows you to Save settings as Presets and Load them across scenes. (Feature idea suggested by [SneakyOne]) 2. Disable tracking beyond "Active Distance". 3. Discard "AutoCurveScale By Angle" and "AutoCurveScale By Distance". Added "Curve Falloff Power" Instead. 4. Added...
  6. HelicalPink

    Plugins + Scripts PenisPathAlignment

    The preset system and automatic target-locking feature are progressing smoothly. Should be able to release an update in about a week. I think DiviningForeskin already has a solid foundation. All you really need to do is build on that. I don't think you need to go through the trouble of...
  7. HelicalPink

    Plugins + Scripts PenisPathAlignment

    So I had a quick try with DiviningForeskin and found that it already has good target tracking and targeting movement. But my plugin seems to be fighting for control. Maybe I just need to stop my plugin's update processing and let DiviningForeskin have control. Then, when the target and penis tip...
  8. HelicalPink

    Plugins + Scripts Manual Force & Torque

    That is totally normal behavior. This plugin won't do anything on its own because it is completely manual.
  9. HelicalPink

    Plugins + Scripts PenisPathAlignment

    I'm pretty sure it can not be used together with DiviningRod or other penis aligner plugins. For OrificeDynamics, it should work fine as long as you disable "Override Male Gen Control". The original idea for this plugin was to let OrificeDynamics handle movement inside the body, while this...
  10. HelicalPink

    Plugins + Scripts PenisPathAlignment

    OK, will do. I had assumed that similar configurations were already possible using LogicBricks StateMachine or other plugins, so I didn't prioritize adding that feature. I'd like to gather some more user feedback, including bug reports and other issues, before making further additions. So please...
  11. PenisPathAlignment

    Plugins + Scripts PenisPathAlignment Version 2
    Hub-Hosted VAR CC BY

    New Features & Changes 1. Allows you to Save settings as Presets and Load them across scenes. (Feature idea suggested by [SneakyOne]) 2. Disable tracking beyond "Active Distance". 3. Discard "AutoCurveScale By Angle" and "AutoCurveScale By Distance". Added "Curve Falloff Power" Instead. 4. Added...
  12. HelicalPink

    Plugins + Scripts PenisPathAlignment

    HelicalPink submitted a new resource: PenisPathAlignment - Creates a dynamic curved path between the penis and a target. Read more about this resource...
  13. HelicalPink

    Plugins + Scripts Manual Force & Torque

    HelicalPink updated Manual Force & Torque with a new update entry: ver.3 Read the rest of this update entry...
  14. HelicalPink

    Plugins + Scripts Manual Force & Torque - ver.3

    Fixed a critical issue causing a sudden force after closing the menu. Added a new slider for force and torque power multipliers. Reordered registers for easier viewing.
  15. HelicalPink

    Plugins + Scripts Manual Force & Torque

    Thanks for the feedback! I hadn't tested for that kind of behavior. I'll upload a fixed version soon!
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