• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Recent content by GoblinTerry

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    VaM 1.x Texture quality is butchered

    Hi all, I am having a problem with any and all textures loaded onto a person atom. There apears to be this jarring line going down the neck, which is the seam between the Face and Torso textures. From the looks of it, the Torso texture is heavily compressed whereas the Face texture seems fine...
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    Looks Motoko 2.0 beta

    This has got to be one of the highest detailed models on VaM. From the internals, to the wires, even the skin plates are high af. At first I thought the skin was just the default model exported in blender then having some vertices removed to separate the plates, but I tried that myself only to...
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