Recent content by Geraldo

  1. Geraldo

    VaM 1.x Plugin for random head movement?

    Try out these plugin presets: https://hub.virtamate.com/resources/updated-shes-alive-plugin-presets-to-bring-your-figure-to-life.3207/
  2. Geraldo

    VaM 1.x Problems with collisiontriggers for activating sounds

    Great to know that it worked!
  3. Geraldo

    VaM 1.x Problems with collisiontriggers for activating sounds

    Great! So, there's this plugin called LogicBricks, which is a compilation of small plugins with several features. One of them is called Delay, which you can load into scene plugins and configure actions that occur delayed to when the trigger is called. You could configure the actions in...
  4. Geraldo

    Looks Cirilla of Cintra

    Shaking? Can you show a video of it?
  5. Geraldo

    VaM 1.x Problems with collisiontriggers for activating sounds

    Yeah, probably, try disabling and see if it solves. What you can also do instead of going through the trouble of creating a separate AudioSource is to put into the CollisionTrigger an action to deactivate Life when collision happens, and then reactivate later after a delay or something...
  6. Geraldo

    VaM 1.x Problems with collisiontriggers for activating sounds

    I think queue puts your sound file to be played directly after the current one ends, but I'd have to test, don't know for sure. No problem in using several collisionTriggers as long as they don't infere with each other's triggers, which seems to be what's causing your problem.
  7. Geraldo

    VaM 1.x Problems with collisiontriggers for activating sounds

    Hey man, The issue with "PlayNow" is that it'll cut sounds if you hit the triggers in fast succession. Let's say your audio sample is 3s but you hit the second trigger 1s after the first one, this will make it such that only 1s of you audio sample is played before being interrupted with the...
  8. Geraldo

    Looks Cirilla of Cintra

    Fuck
  9. Geraldo

    Looks Cirilla of Cintra

    Geraldo updated Cirilla with a new update entry: Trying to fix the original genital textures Read the rest of this update entry...
  10. Geraldo

    Looks Cirilla of Cintra - Trying to fix the original genital textures

    - I tried fixing the genital textures by manually editing them on photoshop. After hours of editing, I can say the result is much better than the original, but still far from perfect. It's ok depending on the sex position tho. I'll still attempt to improve it somehow using the original textures...
  11. Geraldo

    VaM 1.x Request for CUA of a loose Belt

    Hi, I couldn't find a belt, but we do have whips. I could find two assets and one clothing item to simulate a whip in the hand. https://hub.virtamate.com/resources/bull-whip.1429/ https://hub.virtamate.com/resources/flogger-whip.1333/ https://hub.virtamate.com/resources/whip.24215/
  12. Geraldo

    Audio ThroatSFX

    Thanks man! Yes sure, it's actually a quite simple scene to make. I don't have it anymore tho, but I'll think about adding it on future patches.
  13. Geraldo

    Looks Johnny Silverman

    Geraldo updated Johnny Silverman with a new update entry: Collab with EuLinRabei Read the rest of this update entry...
  14. Geraldo

    Looks Johnny Silverman - Collab with EuLinRabei

    @EuLinRabei was kind enough to provide the head morph for Johnny, which I have incorporated into this look. - Changed license to CC-BY (ditched non-commercial textures). - Now his face is much closer to KR. - Slight edits to his body morphs and hair. - Added a black mask around his left arm to...
  15. Geraldo

    VaM 1.x How to add "Assets + Accessories" to a scene

    Every asset present in the hub is a CustomUnityAsset (CUA). You have to add a CUA to your scene and load them. https://hub.virtamate.com/threads/11-custom-unity-assets.55305/
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