• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Recent content by FRICTION

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    Plugins + Scripts Bone Driver

    Amazing answer, I really appreciate you taking the time to spell all that out for me. I feel like every answer should be answered like this so others can learn from the posts. I will check out the IKCUA and BoneControl plugins. Hopefully I will be able to make some headway. Although someone told...
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    Plugins + Scripts Bone Driver

    @YASS , thank you so much for this plugin, i thought i was never going to be able to animate a creature or animal in virtamate.. now I see it is possible. I am wondering though, can the same be done with IK bones? for example, if i have a 4 legged animal, and want to like move the hips in a...
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    Question CUAs with more than one bone (parented/child) in VaM

    @hazmhox , are you still working on EZBones? I am wondering if it will solve my issue.. I import a CUA with an armature (not-human) and I dont have any way to get the bones to show up in Timeline.. So it is really tough to animate without the bones. I am hoping your plugin might solve my issue...
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    Anyone know who made these scenes?

    I think you might be looking for NIAL. Looks like their style.
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