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Recent content by Femcore

  1. Femcore

    Question Scenes that have an arousal bar?

    The Dependency Usage tab (just called "reverse" in url)? Like this: https://hub.virtamate.com/resources/expressionblushingandtears.282/reverse BTW: your shown url and the embedded link are different
  2. Femcore

    Fast animation change without loading

    Timeline has a built in function to save a pose per animation: https://github.com/acidbubbles/vam-timeline/wiki/Pose
  3. Femcore

    Question looking for hairstyles like the legacy ones, or that have low performance impact

    Maybe it helps to adjust hair physics settings? At least worth a try I guess. Here are some suggestions for that: https://hub.virtamate.com/resources/improving-fps-in-vam.445/
  4. Femcore

    Plugins + Scripts SexyFluids

    I totally get that it’s not ideal for VR. 20 sounds like a reasonable compromise. :) If possible, adding the option to load a preset via trigger could make it feel less like a hard limit and more like something users can work around. Either way, thanks for your effort! I’m looking forward to...
  5. Femcore

    Plugins + Scripts SexyFluids

    I found the Presets number in the code and changed it from 10 to 50. That should cover all my needs. 😄 But of course, it would be great to have this in the official version as well. Maybe you could adjust it too?
  6. Femcore

    Plugins + Scripts SexyFluids

    Hi, thanks for that great plugin. Already wrote a review but thought it might be good to mention a suggestion also here: I would love to have more than 10 presets to choose from or the option to load a saved preset with trigger. I know, changing between the 10 available is possible with trigger...
  7. Femcore

    Question Is there any way I can move a person and keep them in their original pose with Timeline?

    I thought the same but didn't question it further and just tried to give @leke a possible solution for what he is asking for. :geek:
  8. Femcore

    Question Is there any way I can move a person and keep them in their original pose with Timeline?

    I see, yes. But is that different from how body parts react to an animated root control?
  9. Femcore

    Animation help

    Just turn the feet off and then animate only the knee. That should be enough for only doing that kick? If you use obs for recording, you can set the output resolution different than the native one. You find it at settings/video.
  10. Femcore

    Animation help

    I am not sure what you mean with joint presets, but here is what I see: In your second video, it seems like the feet are moving because the knees are animated. The feet themself are not on (red nodes) and are not moved by timeline. Your toes are also red and you don't even have their controls in...
  11. Femcore

    Question Is there any way I can move a person and keep them in their original pose with Timeline?

    Maybe it works if you parent the person to an empty atom and move the control of that atom in timeline. That should do both, move the person along the empty atoms path and along the path you already made for the persons root node.
  12. Femcore

    Question Save entire model?

    My guess is that the hair and ears are CUAs and therefore not saved with presets. There might be a solution. You can read about it here (question number 5): https://hub.virtamate.com/threads/01-faq-frequently-asked-questions.55825/
  13. Femcore

    Solved Audio AssetBundles better than linked MP3?

    It's an old thread you found here. :) For your question: I don't know what the "PlayIfClear" does. If it is not working: there is a plugin you could use to create playlists: https://hub.virtamate.com/resources/audiomate.2142/
  14. Femcore

    Question Morph transfer question

    Make sure that it is not a pose morph. They do not save with the appearance preset. They are saved with a pose. In the morph menu there is a drop down menu where you can choose to only see pose morphs, "real" morphs or both (that's the default: "Morph And Pose"). Choose to only see pose morphs...
  15. Femcore

    Question What is this? Can't move some Objects

    Look in the "Move" Tab if Rotation and Position have their Lock boxes checked.
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