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Recent content by Evo

  1. Evo

    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    Interesting. It does sound like a file permission issue. But I haven't seen these files left there before. Where is the thread on that topic?
  2. Evo

    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    The only DLLs changing here are the ones you copy and replace by dragging into the VaM folder.
  3. Evo

    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    There is no public repo for the C# project. Check the VaM EULA on what you can do with decompilation. I also do not have turtlebackgoofy's C source files that the improvements rely on.
  4. Evo

    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    Do you see a Performance Patch Loaded message in C:\Users\[User]\AppData\LocalLow\MeshedVR\VaM\output_log.txt ?
  5. Evo

    No I don't have turtlebackgoofy's C source files for SkinMeshPart DLL and the rest of the...

    No I don't have turtlebackgoofy's C source files for SkinMeshPart DLL and the rest of the changes are tweaks to VaM itself and that code belongs to Meshed.
  6. Evo

    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    13700K = 13700 for the purposes of this patch K just means unlocked for overclocking
  7. Evo

    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    @darkesthours443 go to the history page for the previous versions.
  8. Evo

    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    It does make sense that this error is correlated with v13 because part of the performance improvements and reduction of stutters are around controlling the garbage collection. What is still unknown is why is occurs for some and not for others Give v12evo a try and let us know if it makes a...
  9. Evo

    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    I was also getting the 'too many heap sections' error months ago with 13beta1. I have since been picking apart the installs in order to do this update. I was surprised not to run into that error again. One difference between now and then is that I am using BA to reduce the number of vars loaded...
  10. Evo

    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    See the notes in FAQ on AMD settings and reasons where you may not see much improvement.
  11. Evo

    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    @Yujujo That setup is for 16 cores. Your 9900K has 8 real cores. Try the same settings I use on a 13900K (which also has 8 real cores, not Intel E cores) @Slaanesh69 I also saw this before using the VaM updater to sync/repair core or a fresh VaM install. Then copy the patch files fresh. If it...
  12. Evo

    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    Depending on your options in AMD settings, you could try not skipping the core numbers like this.
  13. Evo

    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    With 13beta1 there are fewer GC stutters for me, almost none.
  14. Evo

    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    13700K is listed there. The settings are: computeColliders=8 skinmeshPart=8 applyMorphs=8 skinmeshPartMaxPerChar=8 applyMorphMaxPerChar=8 affinity=1,3,5,7,9,11,13,15
  15. Evo

    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    See this config. If others have a CPU that is not listed on the page and have a configuration working well for you. Post it here and I will update the page.
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