texture wrap example
Two torso maps will have to been combined together since part of the fact texture maps onto the torso. This is general area to grab to paste onto the main torso map, with slight differences based on the wrap points you make.
I could try putting on other things, like person atoms. I know that used to work as well. Post magic's motion blur doesn't work, just completely blurs every image regardless of settings on desktop mode. Not really a problem for 60fps and higher, but is somewhat useful when recording at 30.
Last version that worked for me was v10. 11 & 12 fails to load shaderbundles, and spits out constant object reference errors when loaded on anything other than empty atom. It works on a blank scene with no character. I'll how to test later when I get back home to find out what's not compatible...