Hi. Glad you were able to figure out the renaming. I agree that Unity is a bit funky at times. I can see if there's a way to propagate the name as soon as you make it. Not sure though. And yes, unfortunately the steps to make something triggerable require a couple things. This plugin is...
It started with a note left just for you…
“Happy Halloween, my dearest! Let’s play a little game. Tonight, after dark, go to Old Man Miller’s Corn Maze… Come find me.”
So you did. And at the center of the maze, Raven is waiting.
She’s dressed for the season, freezing in the night air, and has...
New: Sustain On Re-trigger (per reaction, off by default)
Built for ongoing contact rather than one-off hits. Turn it on when a reaction is driven by touch zones.
With it off (the old behaviour), every new touch restarts the movement from the beginning. If touches arrive faster than the Jerk...
Dragontales submitted a new resource:
World Builder Suite: PRO Version - VaM gave you a stage. Now build the world around it.
Read more about this resource...
Stop building empty rooms. Start building worlds.
Landscape created with 3 CUA Assets. 2 Rocks and 1 Grass patch.
What's in the Suite?
An array takes one object and turns it into many copies. You can line them up in neat patterns or scatter them at random.
CUA Array brings this power to...
Light Atom Excluder v15: What’s New
Faster. The plugin does less work in the background, especially with people’s hair and clothing.
Small fix. Excluding the same person more than once no longer causes extra background work.
v28 — performance and memory cleanup:
lighter per-frame CPU (joint angle, Cycle Sync, Desktop Key) and fixed visualization-material leaks.
No feature or behavior changes.
Body Triggers v7 — what changed
Faster
The plugin does far less work while it runs. It used to work out the same facts about her body over and over, many times a second. Now it works them out once and remembers them.
It no longer creates small bits of throwaway memory on every touch, which is...