Recent content by Dragontales

  1. Dragontales

    Plugins + Scripts Synergy (modified)

    Hi. Glad you were able to figure out the renaming. I agree that Unity is a bit funky at times. I can see if there's a way to propagate the name as soon as you make it. Not sure though. And yes, unfortunately the steps to make something triggerable require a couple things. This plugin is...
  2. Dragontales

    Paid Scenes Old Man Miller's Corn Maze

    Dragontales submitted a new resource: Old Man Miller's Corn Maze - Some treats are worth getting lost for Read more about this resource...
  3. Old Man Miller's Corn Maze

    Paid Scenes Old Man Miller's Corn Maze 1

    It started with a note left just for you… “Happy Halloween, my dearest! Let’s play a little game. Tonight, after dark, go to Old Man Miller’s Corn Maze… Come find me.” So you did. And at the center of the maze, Raven is waiting. She’s dressed for the season, freezing in the night air, and has...
  4. Dragontales

    Plugins + Scripts Sudden Movements

    Dragontales updated Sudden Movements with a new update entry: Fixes and additions Read the rest of this update entry...
  5. Dragontales

    Plugins + Scripts Sudden Movements - Fixes and additions

    New: Sustain On Re-trigger (per reaction, off by default) Built for ongoing contact rather than one-off hits. Turn it on when a reaction is driven by touch zones. With it off (the old behaviour), every new touch restarts the movement from the beginning. If touches arrive faster than the Jerk...
  6. Dragontales

    Paid Plugins + Scripts World Builder Suite: PRO Version

    Dragontales submitted a new resource: World Builder Suite: PRO Version - VaM gave you a stage. Now build the world around it. Read more about this resource...
  7. World Builder Suite: PRO Version

    Paid Plugins + Scripts World Builder Suite: PRO Version 1

    Stop building empty rooms. Start building worlds. Landscape created with 3 CUA Assets. 2 Rocks and 1 Grass patch. What's in the Suite? An array takes one object and turns it into many copies. You can line them up in neat patterns or scatter them at random. CUA Array brings this power to...
  8. Dragontales

    Plugins + Scripts Light Atom Excluder

    When you want a different light to do different things, you have to change its exclusion layer. Then it will behave differently.
  9. Dragontales

    Plugins + Scripts Light Atom Excluder

    Dragontales updated Light Atom Excluder with a new update entry: Optimization fixes Read the rest of this update entry...
  10. Dragontales

    Plugins + Scripts Light Atom Excluder - Optimization fixes

    Light Atom Excluder v15: What’s New Faster. The plugin does less work in the background, especially with people’s hair and clothing. Small fix. Excluding the same person more than once no longer causes extra background work.
  11. Dragontales

    Plugins + Scripts AutoThruster Plus

    Dragontales updated AutoThruster Plus with a new update entry: Optimization fixes Read the rest of this update entry...
  12. Dragontales

    Plugins + Scripts AutoThruster Plus - Optimization fixes

    v28 — performance and memory cleanup: lighter per-frame CPU (joint angle, Cycle Sync, Desktop Key) and fixed visualization-material leaks. No feature or behavior changes.
  13. Dragontales

    Plugins + Scripts Body Triggers (Touch and Gaze)

    Dragontales updated Body Triggers (Touch and Gaze) with a new update entry: Optimization fixes Read the rest of this update entry...
  14. Dragontales

    Plugins + Scripts Body Triggers (Touch and Gaze) - Optimization fixes

    Body Triggers v7 — what changed Faster The plugin does far less work while it runs. It used to work out the same facts about her body over and over, many times a second. Now it works them out once and remembers them. It no longer creates small bits of throwaway memory on every touch, which is...
  15. Dragontales

    Plugins + Scripts Synergy (modified)

    Dragontales updated Synergy (modified) with a new update entry: Tweaks and Patches Read the rest of this update entry...
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