This plugin is good , but have one major problem when model move fast , face/face cheeks start to jiggle fast and unnatural. Is there way the face/head be different part to be unchecked with option or atlest some slider to make it with more normal behaving.
Using this mod , make windows to think the game is not active on screen and after some time it start screen saver. Look like DLSS/DLAA plugin break the connection between the game and SetThreadExecutionState. Can you fix it ?
To be sure i make test : I remove plugin and test it , wait 5-10...
!> ClothingBackface: Shader is missing or unsupported.
!> ClothingBackface: Shader is missing or unsupported.
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Better luck next time trying to create plugins.
Hmm ok step by step:
1.I Load plug in in model ( try also in session and scene same , i know its say is no more atom plug in but still work)
2.Plug in work , details of the skin are good (in close view)
3. I zoom out from the atom
4. After some distance/space details disappear skin get more...
This plug in is good, but have one problem. When i load it work ok , but when i zoom out skin go blur (probably low details) when when i zoom in again it keep in that sate(no details). Only way to make it work is to reload the plug in. Is there a way this to be fixed ?
Dont think its fps in other more heavy scenes with 2-3 atoms i dont have problem with animations...
Soo i make this fps test:
1. Load scene with two custom atoms my dedault plugins , no timeline : 20 fps;
2.Add timeline to one of the atoms and load animation and start : 21-22 fps;
3.Stop the...
Hello , i have one problem with acidbubbles timeline 291 behave. I Export one animation of walking from one scene, then i imported it on atom (in new clear scene) . When i start animation is all ok, walking is how it should be , but when i add second atom even default without plugins, the...