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i have checked it is due to turning off the shaders on mouth materials and teeth materials , to solve it on embody plugin go to configure hide geometry and uncheck "hide face" and "tongue" .
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custom hand sculpt teeth model using genesis 2 base model in higher poly than the one in vam body.
available to Male and Female
custom made textures and compatible with any other genesis 2 mouth textures as the uv is keep original .
comes with default shape and 2 custom morphs for...
in this version models has less disortion and shaders got reworked its compatible with subsurfacescattering without the old bug that shows some artifacts around .
it has no use of plugins so its still deformable wich means that this is not compatible with every morph , if you wish to have no...
in this new version i fixed an issue on the old layer and now theres another layer focused on the iris region , you can combine both for a better visual but its a matter of preference , presets with both together are available on the clothings preset you will see "Preset_BooMoon - Eyes Shader"...