• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Recent content by ajtrader23

  1. ajtrader23

    Plugins + Scripts Xtoys Connect 2

    I got it to work the other day, but the latency just not nearly as good as VaMSync yet.
  2. ajtrader23

    Plugins + Scripts Xtoys Connect 2

    Now, the last thing that we need is to map the actions of a controller on timeline, e.g. "Hip", to the plugin's trigger values. Can you come up with a way to read a timeline (a pulldown menu populated by the current controllers holding data), and then just copy/paste those over to this trigger...
  3. ajtrader23

    Plugins + Scripts Xtoys Connect 2

    YES. That's the part that was missing. You should definitely add a use case for timeline on your front page. I would consider including a very simple demo scene so others can see how it's all wired up. Nice work!
  4. ajtrader23

    Plugins + Scripts Xtoys Connect 2

    Well, after wasting about 2 hours on this, it's just way too complex and has too narrow a use case to actually be useful with VAM. 1. There is no exposed variables within timeline that work for a variable trigger. Hip position, for example, is a quaternion and can't be used. And there's no...
  5. ajtrader23

    Plugins + Scripts Xtoys Connect 2

    Where do I get this Xtoys script? Is it not an external app? It's unclear how to set this up from the perspective of being a brand new user to this.
  6. ajtrader23

    Plugins + Scripts ToySerialController+VAMLaunch

    And did that work? I only have the one-axis handy. I've noticed that one of the others works too, I think R1? V1? It's got data in there. Depending on the scene that works well. This whole system is so imperfect. So far the best experience is when you use a pre-programmed animation...
  7. ajtrader23

    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    Is this still something people use?
  8. ajtrader23

    Paid Looks Werewolf (Commission)

    Are you doing a female version?
  9. ajtrader23

    Plugins + Scripts Tools: Var Checkup

    Any way to update this to search for specific items within .vars, like morphs?
  10. ajtrader23

    Plugins + Scripts Varbsorb

    I ran this. it removed morphs from my .var files? I thought this was supposed to remove morphs from the vam folders. It destroyed many hard to find vars :(
  11. ajtrader23

    Guides How to use foto2vam

    Out of curiosity, with all the updates in AI and image tools, has anyone come up with an effective workflow for generating models based on images or videos? I've found that ChatGPT's new image tools are OUTSTANDING for cleaning up photos (and gives them a better symmetry). Still bad for...
  12. ajtrader23

    Plugins + Scripts Posesaver

    How does this (if at all) integrate with Timeline? One of the issues I routinely deal with is merging animations from different scenes, and the poses and controllers are always a hot mess. Does this help with anything like that?
  13. ajtrader23

    Scenes Giddy Up, Cowgirl!

    Hey, nice scene! If you add any more cowgirl poses, it would be nice if some of them were the girl's head being closer, looking down at the man, rather than back.
  14. ajtrader23

    Plugins + Scripts Animatis

    I use a lot of different 'favorite' morphs. This thing crashed my game when I added them. You need to allow individual selection from a list of favorites, or this won't work for some of us. You can't do it all or nothing. And there is no way I'm going to reset my favorites for a single plugin.
  15. ajtrader23

    Plugins + Scripts Xtoys Connect

    does this work with the handy?
Back
Top Bottom