Recent content by ajtrader23

  1. ajtrader23

    Plugins + Scripts Funscript Player

    Great so far , but still needs a scrubber so we can change the location in the FS / audio. Not having this is making it a bit of a dealbreaker. Unless there's a way to do it and I can't figure it out?
  2. ajtrader23

    Plugins + Scripts MFPButtDriver: MultiFunPlayer drive Person hip/butt bone movement

    ok got it - I had to add the WS at the bottom of MFP. Thanks!
  3. ajtrader23

    Plugins + Scripts MFPButtDriver: MultiFunPlayer drive Person hip/butt bone movement

    "Assign Controller A (bottom) and Controller B (top)"a I'm not sure what this is.
  4. ajtrader23

    Plugins + Scripts MFPButtDriver: MultiFunPlayer drive Person hip/butt bone movement

    I honestly don't normally use it, but I installed and set it up as "internal", and everything seemed to be working; I had a funscript playing in it, had the server running. but the hip was doing nothing
  5. ajtrader23

    Plugins + Scripts MFPButtDriver: MultiFunPlayer drive Person hip/butt bone movement

    I've tried this and can't get it to work. I did exactly what the instructions said. It's not working.
  6. ajtrader23

    Plugins + Scripts Funscript Player

    So how do we update this without having to start from scratch?
  7. ajtrader23

    Plugins + Scripts Vamsync Handy

    This sounds like it's related to my issue too.
  8. ajtrader23

    Plugins + Scripts Vamsync Handy

    That's exactly how it works with the old version. With this new version, and I just tested it, the Handy ignores any changes. It seems like something is happening, but the min and max continue to be 0 and 100.
  9. ajtrader23

    Plugins + Scripts Vamsync Handy

    Great replacement, love it. Only issue; when using it, the device continues to go all the way to 100% despite any settings within the plugins. It seems to default to 100% when the action stops. This is infuriating and kind of a deal breaker at this point.
  10. ajtrader23

    Plugins + Scripts Xtoys Connect 2

    I got it to work the other day, but the latency just not nearly as good as VaMSync yet.
  11. ajtrader23

    Plugins + Scripts Xtoys Connect 2

    Now, the last thing that we need is to map the actions of a controller on timeline, e.g. "Hip", to the plugin's trigger values. Can you come up with a way to read a timeline (a pulldown menu populated by the current controllers holding data), and then just copy/paste those over to this trigger...
  12. ajtrader23

    Plugins + Scripts Xtoys Connect 2

    YES. That's the part that was missing. You should definitely add a use case for timeline on your front page. I would consider including a very simple demo scene so others can see how it's all wired up. Nice work!
  13. ajtrader23

    Plugins + Scripts Xtoys Connect 2

    Well, after wasting about 2 hours on this, it's just way too complex and has too narrow a use case to actually be useful with VAM. 1. There is no exposed variables within timeline that work for a variable trigger. Hip position, for example, is a quaternion and can't be used. And there's no...
  14. ajtrader23

    Plugins + Scripts Xtoys Connect 2

    Where do I get this Xtoys script? Is it not an external app? It's unclear how to set this up from the perspective of being a brand new user to this.
  15. ajtrader23

    Plugins + Scripts ToySerialController+VAMLaunch

    And did that work? I only have the one-axis handy. I've noticed that one of the others works too, I think R1? V1? It's got data in there. Depending on the scene that works well. This whole system is so imperfect. So far the best experience is when you use a pre-programmed animation...
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