I have written a tutorial on this topic. If you are interested, you can take a look at it. Maybe you can get some inspiration from it.
https://hub.virtamate.com/resources/converting-mesh-models-to-vam-hair-tutorial.70505/
64843425-lin submitted a new resource:
Converting Mesh Models to VAM Hair - Tutorial - Converting Mesh Models to VAM Hair
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This tutorial explains how to convert a mesh model into VAM hair. The PDF is available in both Chinese and English. You can download it from the attachment.
这个教程会解释如何将网格模型转换成VAM头发。该游戏有中文和英文两种版本。你可以从附件中下载。
Thank you very much for providing this plugin.
Yes, I had been using it as a character plugin before, but since I implemented the one-click scanning and adding clothing plugin slots, I think it's more convenient to add all the plugins to the clothing.
Of course, this is just my personal usage...
Optimized the body shape, added preset clothing switching, reduced the weight of CUA, increased the collision volume of CUA, and the posture change will no longer cause elbow flinging.
64843425-lin updated Aemeath with a new update entry:
Added a high frame rate preset that allows separate settings for hair and clothing
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The number of hair sections has been reduced from eight pages to two pages. Increased the frame rate. The actual high frame rate version has a frame rate that is 100 frames higher than the fully dressed version (3080ti).
64843425-lin updated Complete Tutorial on Transferring MMD Characters to VAM with a new update entry:
There was an error in the name of one of the plugins in the guide. It has now been corrected.
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