• Hi Guest!

    Please be aware that we have released another critical security patch for VaM. We strongly recommend updating to version 1.22.0.12 using the VaM_Updater found in your installation folder.

    Details about the security patch can be found here.

Recent content by 5DVoom

  1. 5

    Hairstyles Chaser's Body Hair Pack

    Oh frankly i just now figured out that here hairy legs included - and i tried just now - well made ! Tnx dude (y)
  2. 5

    Paid Morphs Chaser's Double Chin

    Tnx, i often resort to make this thru couple-fev morphs, but with variable \ questionable results. As possible request (and my sub is guarantee lol) - please some more realistic \ asymmetric folds for differ body parts separately. In particular for the sides of the body (bottom, middle and...
  3. 5

    Looks HT17Free

    Sorry seems probs with hair loading\addressing (although hair' var is downloaded already): !> Hair item Bamair1984.Long_Hair.latest:/Custom/Hair/Female/Bamair1984/Megan Hair/Long Hair.vam is missing (frankly i liked exactly because hair preset at picture lol, but it wont load)
  4. 5

    Paid Looks Lady Gada

    I thought that Cher lol
  5. 5

    Plugins + Scripts VAMMoan 2 (teaser)

    Hi For dev - sorry seems something wrong with Rebecca (younger) voice during exactly "Breathing Idle Nose" mode (Arousal at zero minimum). Sounds like pitch lowered than intended (for this voice type at least). Seems need check.
  6. 5

    Hi BR, thank you for interesting asset (y)

    Hi BR, thank you for interesting asset (y)
  7. 5

    Looks Luna

    Seems wrong way: !> Error during texture load: Path DasBoot.33_Luna.2:/Custom/Hair/Female/RenVR/Scalp Parted (REN)/Hair Parted.png is not valid !> Error during texture load: Path DasBoot.33_Luna.2:/Custom/Hair/Female/RenVR/Scalp Parted (REN)/Hair Parted A.jpg is not valid
  8. 5

    Question Unnecessary height body change during using body morph - how to avoid ?

    Hi folks Somtimes occurs problem with my achieved "hibrid" morphs for body, exactly results by using cool MorphMergeAndSplit plugin. As in description, with apply morph to 100% body become a much low by height. I guess that this is relate with that i often change "Scale" parameter (of source...
  9. 5

    Paid Clothing Two_Piece_Set

    Nice skirt actually (im fan of such), but what regards top part - with sleeves (short + some lace) would be better frankly.
  10. 5

    Question Simple way to animate morphs ? (like cycleforce but for morph)

    Cool, FPR works ! Just i did not managed initially that need select "geometry" from receiver list (thought that in list should be "morph" word instead). Tnx Everlaster for such tool ! (need check AnimationPattern method too)
  11. 5

    Question Simple way to animate morphs ? (like cycleforce but for morph)

    Sry wanted to say - except timeline (currently at least), ok will check.
  12. 5

    Question Simple way to animate morphs ? (like cycleforce but for morph)

    Hi folks, all as in description. This cycle between two values of morph can be linear or random, it doesn't matter. The main thing is simplicity. Does exists something similar plug \ method ?
  13. 5

    Morphs DAMAR morphs

    Yes thanks i already saw that thread (as well many others by that topic). Well this problem usually (just my observation) starts to often appear with 20k+ VAR's (1TB + of AddonPackages folder) I remember when i had about 10k yet i maybe got this error just once. But in last times this become...
  14. 5

    Morphs DAMAR morphs

    Thanks for quick reply. Sorry just for clarify - this rather was extensive question (for understanding VAM fundamental things), and mean not only your morphs VAR package, but in general. This question born from "many heap section" error, well you know about this problem i think. So, i plan to...
  15. 5

    Morphs DAMAR morphs

    Hi Damarmau, sorry newbie question - do user need to keep previous versions of VAR's which contain morphs ? (like your package) Or by other words - certain (old) looks have linked to certain versions of such VAR's ? Or they can use morph with the same name from last VAR version automatically ?
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