• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

4KUQ's latest activity

  • 4KUQ
    4KUQ reacted to Mxx's resource Plugins + Scripts SIMTexturePainter with
    Chefkiss
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    <v1.1 update: You no longer need to manually delete the _work folder!> <v1.2 update: UV boundary restriction, R=253 pinning, finer brush...
  • 4KUQ
    4KUQ reacted to SoleStorm's resource Plugins + Scripts Simple Smoother with
    Wow
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    - Applies A Smoothing Effect To The Whole Body - Super simple - Add the Plugin - No More Rubix Cubes! There are other plugins available...
  • 4KUQ
    4KUQ reacted to Best-VR-Babes's resource Looks Ramona with
    Chefkiss
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    Say hello to Ramona, out now due to popular demand lol. Includes two appearance presets. Enjoy <3
  • 4KUQ
    4KUQ reacted to Skynet's update for resource Plugins + Scripts Orifice Dynamics with
    Wow
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    -- New Features & Improvements: - Further Optimizations to Heap memory usage, rate is 0.2MB/s ~ down from previous 1.5MB/s ~. - Added...
  • 4KUQ
    4KUQ reacted to dafalconer's resource Plugins + Scripts Dynamic environment lighting with
    Anime-glasses
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    The most realistic lighting I think you can get in VaM, automatically. The goal of this plug-in from the start is to light the people in...
  • 4KUQ
    4KUQ reacted to BooMoon's resource Toolkits + Templates Booty Physics Pack with
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    🍑Booty phycis Pack🍑 Contains 10 presets Small - Normal - Big update 2 presets and it fixes some weird collision interactions my...
  • 4KUQ
    4KUQ reacted to vamBear's resource Plugins + Scripts Adaptive Texture Details with
    Giggle
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    Adaptive Texture Details Maintain high-quality skin appearance at various distances by scaling texture properties. For example, you...
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