• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.
SupaRioAmateur

  • I love all your assets, they are really great! I've had so much fun tweeking everything and experimenting. Can I have your permission to use them for my VegasSexDoll logo? If so, I'd like to show you what I've come up with and get your opinion.
    VegasSexDoll
    VegasSexDoll
    VegasSexDoll Logo I put this one here on the hub, It was a lot of work, created the logo in Blender, made into assetbundle and used VAM to render.. the long way around!! Just because I love your corset and assets! Thank you so much. What do you think?
    SupaRioAmateur
    SupaRioAmateur
    cool asset, you might want to use light to guide attention to the logo and girl, now its too bright and wide. and girl could use a crossed legs siting seductive pose @VegasSexDoll
    VegasSexDoll
    VegasSexDoll
    Thanks for the feedback, I appreciate it a lot. I agree, it's not the final, to many things to tweek. I've got a bunch of poses I like. it's just too much fun. Never thought I would use VAM to render with, you can get really neat effects using reshade and timeline. I'm really good with unity timeline in unity, it would be awesome to have that much control of blends of multiple virtual cameras in Vam . Being that this version of VAM is already really amazing, once it has the hdrp and all the volumetrics raytracing fx graph etc of Unity it will be mind blowing I'm sure.
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