We are excited to announce a new feature on the Hub: Favorites!
You can now add resources to your favorites, and organize your favorites into collections!
You can check out the details in our official announcement!
VR assumption, but if you set the skin joint to 0 and drag to max, you can move it freely.
Neith writes in the review section about an interesting use.
VR assumption, but if you set the skin joint to 0 and drag to max, you can move it freely.
Neith writes in the review section about an interesting use.