Processing VAR Files (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Exception: JSON Parse: Too many closing brackets at SimpleJSON.JSONNode.Parse (System.String aJSON) [0x00000] in :0 at SimpleJSON.JSON.Parse (System.String aJSON) [0x00000] in :0 at Vam_preset_maker.PresetMaker.LoadJsonString (System.String file) [0x00000] in :0 at Vam_preset_maker.PresetMaker+c__Iterator1.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) Vam_preset_maker.PresetMaker:m__0() UnityEngine.Events.InvokableCall:Invoke() UnityEngine.Events.UnityEvent:Invoke() UnityEngine.UI.Button:Press() UnityEngine.UI.Button:OnPointerClick(PointerEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) LookInputModule:ProcessMousePressAlt(MouseButtonEventData) LookInputModule:ProcessMouseAlt(Boolean) SuperController:ProcessUI() SuperController:Update() (Filename: Line: -1) Setting up 4 worker threads for Enlighten. Thread -> id: 1df8 -> priority: 1 Thread -> id: 2c94 -> priority: 1 Thread -> id: af4 -> priority: 1 Thread -> id: 1348 -> priority: 1