This is an early preview of a plugin that can make all characters in a scene feel alive. It comes with bundled scene that lets you test its various features (best experienced in VR!). This scene is configured with embody, which MUST BE activated by pressing 8.
In the demo scene be sure to try these:
- pushing the girl into the bed
- touching the girl and seeing how her body reacts when she gets aroused
- when embodied: getting away from her and see how she crawls back to you
- bringing male genitals close to her mouth
If you want to test it in any other scene just add this plugin either as a scene plugin or to either person. Add do it only once - it will manage all actors! Also be sure to either have a scene with no other plugins or remove all the plugins that do things similar to these below. Default configuration will enable gaze and head movement, so if you want to use this with some mocap scene, be sure to tick off head motion in the GUI. Also to see current hand movement implementation tick "\XXX manage hands"\ in the UI.
Note that I coded this plugin out of frustration with how hard and time consuming it is to create interactive stories in VAM and this plugin is designed as an easy API library for people who know how to code, rather than one of the standard plugins that you add to your scenes. Nevertheless - even if you're not into coding, you can try all these behaviours in some mocap scenes and see them coming... more alive. See in-plugin GUI docs for options!
LIST OF FEATURES:
- glancing at other persons and scene objects, with glance behaviour that can be tuned depending on factors such as speed or proximity of object that the person looks at, arousal level or overall mood of the person. It can be set up so aroused actor will gaze the genitals longer, persons standing face to face will look into each other's eyes etc.
- single arousal parameter that controls changes in the body (male and femala genital erection, nipples etc.) when persons get turned on. Arousal might be changed i.e. by looking at another person, proximity or touch of erogenous zones.
- touch system that collects information from the whole body, works for touching with VR hands, objects and other persons. Knows when you caress or when you spank.
- a sytem to reach and touch other actors in the scene (including the bodyless player) - note: this is in very early phase...
- bodyless player now has a body that collides with other persons in the scene
- idle moves system that kicks in automatically only when a controller is not moving (i.e. pelvis movements if arousal is high enough, head and hands micro movements if hands are idle).
- breathing rate that can vary depending on arousal, anexity, cardio etc.
- any person might be pushed off balance and fall into bed / chair / on the ground
- and many, many more features I've already forgot
Currently in development:
- bulge and elasticity effect for penetration, varies with depth and speed, also replaces autolabia/realfakelabias plugin,
- genitals will snap into orifices and will be slightly pulled into proper position.
And some goodies for scene developers:
- one call to convert any person into a doll-like state
- put your actors in vamasutra poses using a single line of code!
- select hand (finger) gestures using a single line of code, create scenes with full blown body language!
- schedule timed events in your scene using elegent API, at absolute or relative times
- easily obtain distances, gaze points and other properties of actors
- run hundreds of interpolated things (morphs, forces, torques, vectors, quaternions...) using "\channels"\ that support queues, conditional execution or preempting. Create as many channels as you require
- smart channels that can schedule "\main"\ movements and fall back to idle movements when main movement is finished
- a tracker that can evaluate if an event is rythmic or not so
In the demo scene be sure to try these:
- pushing the girl into the bed
- touching the girl and seeing how her body reacts when she gets aroused
- when embodied: getting away from her and see how she crawls back to you
- bringing male genitals close to her mouth
If you want to test it in any other scene just add this plugin either as a scene plugin or to either person. Add do it only once - it will manage all actors! Also be sure to either have a scene with no other plugins or remove all the plugins that do things similar to these below. Default configuration will enable gaze and head movement, so if you want to use this with some mocap scene, be sure to tick off head motion in the GUI. Also to see current hand movement implementation tick "\XXX manage hands"\ in the UI.
Note that I coded this plugin out of frustration with how hard and time consuming it is to create interactive stories in VAM and this plugin is designed as an easy API library for people who know how to code, rather than one of the standard plugins that you add to your scenes. Nevertheless - even if you're not into coding, you can try all these behaviours in some mocap scenes and see them coming... more alive. See in-plugin GUI docs for options!
LIST OF FEATURES:
- glancing at other persons and scene objects, with glance behaviour that can be tuned depending on factors such as speed or proximity of object that the person looks at, arousal level or overall mood of the person. It can be set up so aroused actor will gaze the genitals longer, persons standing face to face will look into each other's eyes etc.
- single arousal parameter that controls changes in the body (male and femala genital erection, nipples etc.) when persons get turned on. Arousal might be changed i.e. by looking at another person, proximity or touch of erogenous zones.
- touch system that collects information from the whole body, works for touching with VR hands, objects and other persons. Knows when you caress or when you spank.
- a sytem to reach and touch other actors in the scene (including the bodyless player) - note: this is in very early phase...
- bodyless player now has a body that collides with other persons in the scene
- idle moves system that kicks in automatically only when a controller is not moving (i.e. pelvis movements if arousal is high enough, head and hands micro movements if hands are idle).
- breathing rate that can vary depending on arousal, anexity, cardio etc.
- any person might be pushed off balance and fall into bed / chair / on the ground
- and many, many more features I've already forgot
Currently in development:
- bulge and elasticity effect for penetration, varies with depth and speed, also replaces autolabia/realfakelabias plugin,
- genitals will snap into orifices and will be slightly pulled into proper position.
And some goodies for scene developers:
- one call to convert any person into a doll-like state
- put your actors in vamasutra poses using a single line of code!
- select hand (finger) gestures using a single line of code, create scenes with full blown body language!
- schedule timed events in your scene using elegent API, at absolute or relative times
- easily obtain distances, gaze points and other properties of actors
- run hundreds of interpolated things (morphs, forces, torques, vectors, quaternions...) using "\channels"\ that support queues, conditional execution or preempting. Create as many channels as you require
- smart channels that can schedule "\main"\ movements and fall back to idle movements when main movement is finished
- a tracker that can evaluate if an event is rythmic or not so